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Mount and blade spy quest
Mount and blade spy quest













mount and blade spy quest

As you move in that direction and to your third waypoint, the final battle will take place, featuring up to five archers and an outlaw enforcer, also known as a bruiser. Continue east to find your second ambush, taking note of how one attacker flees to the north. Take out the two archers first, then focus on the two footmen.

  • Neutralize the bandits on the road to the eastĪfter speaking with Bellette, follow the trails to the east to stumble upon your first bandit ambush.
  • Requirements: Available as soon as you enter the Hinterlands. East Road Bandits Quest Contact: Recruit Bellette Description: Bandits are attacking refugees along the King's Highway that lies to the east of the Crossroads. Once you've located and claimed all five caches, return to Whittle and report their locations to complete the quest. This is of course assuming you are not a mage yourself. One cache, however, requires you to defeat a magical ice barrier, so be sure to bring Solas (or any other mage) on your journey. While they are a decent ways south from the Crossroads, most of them are fairly out in the open, and the map is very helpful in pointing you in the right direction. This quest is all about traveling to the various supply cache locations, then laying claim to them. A waypoint will direct you to speak with Whittle Reward: 177 XP, 80 Influence, 1 Power After finding and claiming a cache you'll prompt small talk among your party, deciding that the supplies could benefit the refugees.

    mount and blade spy quest

    Requirements: Speak to the recruit to the west of the Crossroads after securing it from the templar-mage fighting, or explore to the southeast of the Hinterlands.

    mount and blade spy quest mount and blade spy quest

    In the Elements Quest Contact: Recruit Whittle Description: Apostate mages have supply caches hidden in the area, and the supplies could help to protect the refugees from the elements. Your primary challenge will be to reach the location of each campsite, but once you do this quest should be no trouble at all. Each one that you establish will provide you with Influence and Power, meaning there is simply no reason why this shouldn't be a priority. Reward: 50 Influence and 1 Power per camp, with the exception of the starting camp.Īctively tracking this quest will show the location of six campsites on your Hinterlands map. Requirements: Quest available as soon as you enter the Hinterlands. Holding the Hinterlands Quest Contact: Scout Harding Description: Establish camps to help hold the Hinterlands, supporting Inquisition activity in the region. There are 43 side quests in the Hinterlands alone! Complete all of the side quests in the area to challenge the High Dragon. The Hinterlands is Dragon Age Inquisition's largest area.















    Mount and blade spy quest