

*MoreEnemies.esp - this and the one above result in great gameplay *PumpeSpawnPoints.esp - be prepared to be surprised but in a sim friendly way *StrongerRaids.esp - stronger settlement raids *RealTroughs.esp - stay away from those dirty bathtubs Brahmin *EFF.esp - multiple allies the way it was meant to be *CROSS_Wasteland_Ronin.esp - usable Samurai armour and makes ghouls tougher *InstitutePowerArmor.esp - institute guards in their own new kind of power armour *TrueStormsFO4.esm - turn on max difficulty and dump the holotapes This mod list raises difficulty level but is balanced only by having multiple companions at least some in PA, making squad type gameplay a must. This mod list never crashes and there are no bugs, sim friendly and none game ruining. Just trying to add some flavor to f04 because as much as I'm enjoying it the only real challenge I ever had was gathering resources or dealing with the ♥♥♥♥♥♥♥♥ grenade spam before I added a script to make enemies consume the explosive items in their inventory to use them (might consider uninstalling that one lmao)īut yeah any and all suggestions welcome just keep in mind I'm avoiding tedious elements I want more dynamic stuff its why I don't play in Survival, because yeah the game would be more challenging but not in ways that improve my experience or enjoyment If I were playing a kind of similiar-ish game Remnant from the ashes I'd need to worry about dodge-roll timing and positioning a lot do any mods for this game exist that add an element like that to the game? MMO-style type enemy overhauls? Attacks you NEED to avoid in some specific way, a more dynamic status effect system? Yo, every balance/difficulty enhancing mod I've seen so far just fiddles with the game to make it more tedious More enemies, More enemy hp, You get one-shot more often, stimpaks heal super slow, etc but does anyone know of any that fundamentally change the experience in some way to make combat more interactive?
